Software Engineer

Andrew Wilkes

Full-stack software engineer building reliable web applications, data-rich interfaces, and practical tools for technical teams.

Selected Work

Projects

A focused set of public projects that show full-stack product thinking, automation, data workflows, and team development.

Analytics01

Relay

A baseball analytics workspace for comparing pitcher and team behavior across time, built around fast local data exploration.

TypeScriptReactVitePythonFastAPIDuckDB
  • Pairs a React and TypeScript interface with a FastAPI data service
  • Uses local baseball data ingestion to support repeatable analysis and visual comparison
Product02

Axiom

A full-stack esports operations platform for coordinating scrims, schedules, team discovery, and player profiles.

JavaScriptTypeScriptDockerPostgreSQLWebSockets
  • Implements real-time scrim invites, notifications, shared calendars, and profile workflows
  • Runs as a multi-service Docker Compose app with frontend, backend, websocket, and database services
Capstone03

Leftovers

A capstone team project for recipe recommendation, built as a full-stack app for searching recipes and saving user preferences.

PythonFlaskJavaScriptHTML/CSSElasticsearchSQLiteDocker
  • Built with a team as a senior capstone project
  • Combined recipe search, authentication, saved preferences, and personalized recommendations
Game04

CSE3902 Zelda Game

A C# game project recreating a level from The Legend of Zelda (1987) as part of a five-person team.

C#
  • Contributed gameplay systems including HUD behavior and save/load support
  • Shows collaborative game development, input handling, and state management
Desktop05

Global Natural Stones

An Electron desktop application built with a small team for a local business partnership.

ElectronJavaScriptHTML/CSS
  • Focused on packaging business workflows into a local desktop experience
  • Developed collaboratively and later archived to GitHub as a public source snapshot

Background

Experience

Professional work across simulation tooling, frontend systems, backend services, CI/CD, and developer-facing workflows.

Radiance Technologies

Modeling & Simulation Engineer

Jun 2024 - Present

  • Build full-stack tools for simulation analysis, data visualization, and cross-system workflow automation.
  • Work across React, Node.js, Flask, C++, Docker, and GitLab CI to turn engineering workflows into reliable software.
  • Focus on making complex system data easier to inspect, validate, and move between tools.
ReactNode.jsFlaskC++DockerGitLab CI

Tangram Flex

Software Engineer Intern

May 2023 - Aug 2023

  • Improved reliability in a C/C++ code transformation tool used for automated dependency handling.
  • Designed lightweight Bash and Makefile-based test workflows to strengthen coverage.
C++Bash

Radiance Technologies

Software Engineer Intern

May - Aug 2021, May - Aug 2022

  • Built frontend features for a modeling and simulation web application focused on surfacing data and documentation.
  • Created a documentation app for custom React components to improve usability and developer onboarding.
ReactJavaScriptHTML/CSS

Toolkit

Skills

Click a skill to highlight where I have used it across projects and experience.

Languages

Frameworks

Data & Platforms

Tools

Contact

Get in touch

Reach out by email, or find more of my work and background through GitHub and LinkedIn.